DoggieHowser
Member
While it is true that from a compute power standpoint, the new consoles are impressively ahead of the last gen (and even the last .5 Pro/X versions).
But that said, with backwards compatibility, the improvements aren?t as noticeable because the law of diminishing returns applies.
Some games have a true next gen update. Some games run in compatibility mode. So sometimes you get 60fps instead of 30. Some games add extra ray tracing elements.
For me, the only two next gen games are on the PS5 - Astro and Miles Morales.
Astro the bundled game is next gen because of the way the new controller works when fully utilized. But it?s not quite there with other titles.
I never played Spiderman on the PS4 Pro so maybe the jump isn?t as big but for a first time gamer, the Ray tracing elements really look next generation.
I?ve been playing Star Wars Squadrons and there is noticeably bad screen tearing on the Series X but not on the PS5. Maybe it needs a patch to enable the 120fps or 60fps higher quality mode.
But that said, with backwards compatibility, the improvements aren?t as noticeable because the law of diminishing returns applies.
Some games have a true next gen update. Some games run in compatibility mode. So sometimes you get 60fps instead of 30. Some games add extra ray tracing elements.
For me, the only two next gen games are on the PS5 - Astro and Miles Morales.
Astro the bundled game is next gen because of the way the new controller works when fully utilized. But it?s not quite there with other titles.
I never played Spiderman on the PS4 Pro so maybe the jump isn?t as big but for a first time gamer, the Ray tracing elements really look next generation.
I?ve been playing Star Wars Squadrons and there is noticeably bad screen tearing on the Series X but not on the PS5. Maybe it needs a patch to enable the 120fps or 60fps higher quality mode.